If you have been within five miles of the internet over the past few days, you must have heard that Snapchat, the mobile app that allows you to share temporary pictures that evaporate after a set time period, turned down a $3 billion offer form Facebook, and possibly a $4 billion offer from Google! Then the internet exploded!
So let me just get this out of the way. Google/Motorola sent me the Moto X a few weeks back and I truly love the device. All else aside, one of the things that drove me nuts about Android is that when I am sitting in a meeting and I get an email or a message, I have to pick up the phone, unlock it, and slide down the notifications just to see if that message is important enough for me to interrupt what I was doing. The Moto X fixes that with the Active Display. The touchless controls on the Moto X are also all sorts of awesome, and I haven’t even mentioned the amazing battery life.
If you’re an app developer, take this survey to have your say and win prizes, including an iPhone, a Galaxy S4, two Nokia Lumia 925 handsets and some cool gadgets.
Smartphones are great. No, really. to be connected all the time and have the world at your fingertips is a great advancement to our world. You know what else is it? Extremely addictive. More and more people are becoming quite literally addicted to their phones and some might say, it is ruining the social element of our society.
Do you remember a few years back when the original Motorola RAZR was released? I do. It was my first “cool” mobile phone. In fact, it was more than cool. It astounded me the first time I picked it up, how anyone could get a phone to be this thin. Of course, the RAZR was a terrible phone in today’s standards, in fact, it was a terrible phone in any standards.
Inneractive welcomed Addiktive Games on board in mid 2013.
With a team of talented and creative developers based in Barcelona, Spain and business development personnel in Silicon Valley, these guys take their bubbles very seriously.
I hate to say I told so, but I did. No, really, I did. Many times. You see, the mobile space is a difficult one to compete in. It moves so fast that by the time you have a new product, it is already old. Companies that were the market leaders 30 seconds ago (ok, a few years, but you know what I mean) are now either dead or on the verge of a brutal death.
Never say never. If I had told you just a few years ago that we would be wearing mobile computers on our wrists and our faces, you might have been inclined to lock me up. And yet, smartwatches are the new black and Google Glass is all over the place.
As we continue to develop and enhance our video offering, we wanted to share with you some of our latest developments on the video side. Here are some of the new improvements taken straight from our release notes!
Much like it sounds, Inneractive surveys and aggregates months, sometimes years of internal data concerning the mobile monetization and advertising space. We also conduct industry research regularly on both the advertiser and publisher side and offer it to you in a quick easy-to-consume fashion. You can expect it to include exclusive and eye-opening data about past, present and future trends in mobile. Our previous Data Punch on mobile video advertising can be seen here.